KeeperWars RulesClick here for "Back at you Beckham" Rules
Attempts on goal may come from a punt, throw, roll, dropkick, or shot from the ground. Just like in a normal game of soccer, the goalkeeper must distribute within 6 seconds of receiving the ball and has unlimited steps within his or her half of the field of play. A goalkeeper is not allowed in the opposing players half of the field. If a successful save is made, play continues without hesitation or pause. If a rebound occurs that crosses the midfield line, only the goalkeeper whose half of play the ball is in has rights to the ball. In the event of a ball out of bounds, play is resumed from the goalkeeper whose side the ball went out on. A goal is awarded when the entire ball crosses the goal line, then play is restarted by the scored upon goalkeeper. Balls are served in from the referee at midfield to the player owning rights to the ball. A new ball will only be given in the event of a ball played out of bounds. In the event of a goal, the ball will be retrieved from the goal and play will resume. Games typically last for 2, 1 minute and 45 second (1:45) halves with a 30 second break between halves to change sides. Game times may be altered depending on each tournament. Depending on tournament format, ties that need be broken are done so with two, one minute (1:00) golden goal overtime periods. If the score remains tied after 2 golden goal periods, penalty kicks will decide the winner until one shooter has an advantage. One penalty kick round will consist of each shooter attempting a goal with a shot placed on the ground 12 yards from goal. Typical penalty kick rules apply. Rounds will continue until there is an advantage at the end of any round. |
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